Meredith Turner Alternate Form - Bat (Cumulative): BASE CP: 80 (additional) DEFECT CP: 16 TOTAL CP: 96 (96 att) Body 9 HP: 105 Attack: 6 (9 melee, 8 ranged) Mind 3 EP: 45 Defense: 6 (9 melee, 8 ranged) Soul 6 Multiplier: 5 (6 muscle) Init: 6 Add. Attributes: Level: Points: Effect: Combat Technique 1 - Two Weapons Enhanced Stat: Body 3 30 +3 Body (+15 hp), +1 ACV/DCV/INIT Extra Arms 1 2 Feet function as hands; not very good at manipulation Extra Defenses 2 5 2 additional defenses per round (stacked) Features 1 1 Fur Flight 2 16 30 kph airspeed Heightened Awareness 1 2 +2 to awareness checks (stacked) Heightened Senses 3 6 +3 to hearing, smell, taste checks Supersense: Sonar 1 2 100 meter radius (stacked) Super Strength 1 8 Can lift 1 tonne; +2 strength checks +1 Damage Multiplier to Unarmed/Muscle Tough 6 12 +30 Health Points Weapon 27 Screech, Shriek, Claws, Fangs* Melee Attack 3 3 Unarmed (stacked) Melee Defense 3 3 Unarmed (stacked) Ranged Attack 2 6 Screams Ranged Defense 2 6 Personal * Screech: Weapon level 4 (14) Flare 2 (-2 body roll TN 12 or be deafened), Knockback, Area 1 (1 meter radius around target) Unique: Breaks Glass/Crystal/Etc. nearby, Range 1 (10 meters) * Shriek: Weapon level 3 (6) Accurate 1 (+1 to hit), Penetrating 3 (-12 to armor), Unique: Breaks Glass/Crystal/Etc. nearby, Range 1 (10 meters) * Claws: Weapon level 3 (4) Muscle * Fangs: Weapon level 2 (3) Muscle, Penetrating 1 (-4 to armor) Skills: Level: Points: Specialization: Cultural Arts 2 2 Comic Books Gaming 2 2 Collectable Card Games Sports 3 3 Rollerblading Swimming 2 2 Snorkeling Defects: Level: Points: Effect: Ageism 1 2 She's twelve. Bane 1 3 Very allergic to potatoes (20 damage/round ingested) Easily Distracted 1 1 Sea mammals. Marked 3 3 Giant freaking bat. Physical Impairment 1 3 Arms attached to wings. Sensory Impairment 1 3 Blind in bright light. Unappealing 3 3 MUTIE FREAK! But not Batman. Unique 2 2 Fangs/Claws always active. Description: Meredith keeps her hair and eyes when transformed into her humanoid bat form. She grows fairly thick, gray fur, and her ears elongate and become larger, like a bat's. Her nose, too, becomes like a bat's, and she grows fangs, though all of her teeth don't sharpen - just a few. Her nails sharpen into claws, and her feet become talons, capable of gripping things. Most importantly, though, leathery wings grow from her arms, downward and connected to her hands (like a bat's - shocking!). This probably effectively destroys her clothes, but she might have bigger things to worry about at that point.